SAGA is a new Massively-Multiplayer Online Real-time Strategy (MMORTS) game from Wahoo Studios. The development team has been led for over a year by veteran programmer Dallan Christensen, best known for his role as lead programmer on Starcraft: Brood War.
“It’s been a challenge, but the concept has huge potential,” says Dallan, sporting a hunting cap, lit only by the glow of a half-dozen computer screens. “We’re blazing a lot of trails, doing a lot of things that have never been done before in the RTS genre. But at this point we’re pretty much there – we’ve succeeded in delivering the SAGA game design we set out to achieve.”
The SAGA team has overcome any number of development obstacles: the networking, security, and persistency databasing of collectible, upgradable armies has been a colossal accomplishment, the first of its kind.
SAGA internal alpha testers are getting a taste of collectible persistent strategy gaming already. Player responses have been extremely positive. Their enthusiastic feedback has been invaluable in redesigning many game elements.
SAGA is actively recruiting alpha testers for its upcoming closed alpha test, to begin shortly. Check Web site for details.
In response to popular demand, SAGA has just launched an HTML version of its Web site. SAGA is slated for Beta release in Spring 2007. Visit its Web site to learn more, or to sign up for alpha/beta testing.
[tags]Wahoo Studios, SAGA, Dallan Christensen, Starcraft: Brood War[/tags]