Doom 3: Resurrection of Evil Interview (C&VG)

Computer & Video Games has posted an interview they did with id Software’s Tim Willits about the upcoming Doom 3 expansion pack Resurrection of Evil. The article has details about the start of the game and discusses add-ons and enemies among other things.

Here’s a quick glance at what you can expect from the article:

The early environments in Doom 3 were very enclosed and claustrophobic. How do they differ in Resurrection of Evil?

Tim Willits: Towards the end of Doom 3 you discovered the remains of an ancient civilization. The locations were very unique, cavernous locations with an Egyptian-style aesthetic. The player learned about how the civilisation lived on Mars and their technology, like teleportation. A lot of fans really liked that environment and the experience of learning about the civilisation, so we really wanted to start the expansion pack in that area. So Resurrection of Evil starts off in an area the UAC called Site 1, which is a collection of the civilisation’s ruins.

Article Written by

Our resident "Bob" (pictured here through the lens of photographer Jason DeFillippo) is in love with a woman who talks to animals. He has a fondness for belting out songs about seafaring and whiskey (arguably inappropriate in most social situations). He's arm-wrestled robots and won. He was born in a lighthouse on the storm-tossed shores of an island that has since been washed away and forgotten, so he's technically a citizen of nowhere. He's never killed in anger. He once underwent therapy for having an alien in his face, but he assures us that he's now feeling "much better." Fogarty also claims that he was once marooned along a tiny archipelago and survived for months using only his wits and a machete, but we find that a little hard to believe.