Make Your Own Video Game with the Help of Pixaquarium

Ever wanted to make your own video game? Whether you’re paying heed to the idea that you could do better than what’s already out there or answering an inherent calling to customize the experience into something that’s more “you,” I’m willing to bet that the appeal to make your own video game has tempted you into considering a radical career change or a switch in your declared major. And then you realized that the time you’d have to dedicate to learning how to design and code your own video game from the inside out in hopes that you could even land a gig in the video game industry would possibly be better spent learning new kung fu styles, how to play harmonica through your nose, or mastery over ancient Coptic. This isn’t to say that following such paths isn’t a worthwhile investment of time, but practical considerations often bar our progress in life’s more esoteric pursuits. This is why not many mail carriers speak conversational Latin and most accountants don’t recite Cicero at dinner parties. As cool as it would be, who’s got time for that kind of stuff?

Make Your Own Video Game with the Help of PixaquariumBut now there’s an easy fix for those of us who have always wanted to dabble in the cryptic process of game creation, thanks to the efforts of Dean Ruggles from Stuntbird Games (creator of Jounce). With the easy to use Pixaquarium, his team has built what’s billed as the first DIY (do it yourself) game builder and player. With control over every aspect of a Facebook-based interface, you can truly make your own video game from scratch. Want to make a game where you, the protagonist of your own video game, get to ride your Big Wheel over the bad guys in your office to score big points? It’s now possible! Just upload pictures and scale or modify them as you like to create the characters appropriately. In such a scenario, you can literally have a “boss fight” that will mean more to you and your coworkers than anything Super Mario Bros. ever threw your way.

Dean Ruggles explains the flash of motivation behind Pixaquarium: “I was inspired to create Pixaquarium while designing Jounce. My oldest daughter was bringing me drawings to put into that game. I realized that a game that was as much about creativity as play could be fun. I thought of it as active entertainment, which is new in the game world, in that Pixaquarium is all about being artistic and inventing a new world to play in.”

As we’ve talked about here at LockerGnome recently, inspiration can come from many sources. But now, rather than musing over what could have been if only you had the proper skills, why not put that inspiration to use and make your own video games? Now it’s possible!

So you still want to make your own video game? Like never before, you’ve got what it takes! Give Pixaquarium a go and let us know what sorts of games you’d cook up.

Alternatively, you could show us some of those sweet kung fu moves you’ve been practicing on your lunch breaks. You choose!

Article Written by

Our resident "Bob" (pictured here through the lens of photographer Jason DeFillippo) is in love with a woman who talks to animals. He has a fondness for belting out songs about seafaring and whiskey (arguably inappropriate in most social situations). He's arm-wrestled robots and won. He was born in a lighthouse on the storm-tossed shores of an island that has since been washed away and forgotten, so he's technically a citizen of nowhere. He's never killed in anger. He once underwent therapy for having an alien in his face, but he assures us that he's now feeling "much better." Fogarty also claims that he was once marooned along a tiny archipelago and survived for months using only his wits and a machete, but we find that a little hard to believe.

  • Chris P.

    Now if only it was a legitimate game maker for real games and such….