Interview with Amon Tobin
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OK. I just read this interview with Amon Tobin, who is the guy who was asked to create the soundtrack for the new game Tom Clancy’s Splinter Cell Chaos Theory. He has some interesting notes about creating music that has to respond according to actions taken by someone - as opposed to a regular sound track for movies or TV, which only complements a finished product. Plus, as a former musician, I find his music as interesting as anything I’ve heard on Brave New Waves. Oh, yeah, you can listen to a streamed version of the sound track for the game via a link on the same page.
…Brazilian-born, London-raised, Montreal-residing Amon Tobin. Beginning with his 1997 debut Bricolage, Tobin carved out his own niche among Ninja Tune’s roster with his spookily melodic sound, which evolved on his subsequent albums, Permutation (1998), Supermodified (2000), and Out From Out Where (2002).
When reviewing his albums, music critics would often liken Tobin’s atmospheric work to a warped film soundtrack. So it should come as little surprise, then, that he has now lent his talents to scoring a video game. Last year, Ubisoft announced it had hired Tobin to lend his dark rhythms to the next chapter of the Splinter Cell series, Tom Clancy’s Splinter Cell Chaos Theory. While the stealth-action game won’t sneak into stores until March, the soundtrack was released this week as a freestanding album–on Ninja Tune, naturally–with a special Dolby 5.1 Surround mix to follow in March. To get some insight on the art of game-scoring, GameSpot spoke with Tobin by phone as he rode around Montreal in the back of a taxicab…
