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Bring those old LucasArts adventures back to life

“I spent hundreds of hours playing LucasArts adventures in the early ’90s. The Monkey Island series, The Dig, Full Throttle, Indiana Jones & The Fate of Atlantis, Day of the Tentacle, Sam & Max, Zak McKracken — all these adventures were written to run on an engine called SCUMM (Script Creation Utility for Maniac Mansion). Open Source developers almost two years ago started ScummVM (SCUMM Virtual Machine), a project to create a SCUMM-compatible engine capable of running those games on today’s hardware.”

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