Apple, on thursday, started seeding Mac OS X 10.5.3 to developers. So far, this update has about 75 bug fixes including critical memory leak with Core Animation. It seems the third update to Leopard will be coming in either April or May.
Archive for Apple Computers
Mac Apps: Weekly Review
Last week’s review is here.
The Applications reviewed this week
- Pixelmator
- OmniGraffle
- Money
- Racer
- Battle for Wesnoth
Pixelmator:
This is an interesting program I picked up. It has an interface very similar to Photoshop, but it’s not quite like Photoshop. It’s covered in hundreds of features and advance editing tools. One big bonus for this application compared to Adobe’s Photoshop, is the fact that this program is a native Cocoa app, while Photoshop is Carbon. For those who don’t know about Cocoa or Carbon, it means that Pixelmator is much faster, more efficient, and less bug prone. Saying this I do have to point out a few problems I’ve encountered. The first one is the image browser, I have yet to ever get this working. Every time I open it it freezes not just the application, but the whole system, making me have to do a hard shutdown. It is also very limiting when trying to create an image from scratch, rather than tweaking one. Overall it’s a fairly nice alternative to Photoshop.
Latest Version: 1.1.3; 4 March, 2008
Price: $59, shareware
Developer: Pixelmator Team Ltd.
- Type: Image Editor
- Efficiency: 4/5
- Features: 3/5
- Graphics: 3/5
- Stability: 4/5
- Ease of Use: 4/5
- Modern Mac Look: 5/5
- Price: 4/5
Total: 27/35; 77%
OmniGraffle:
If you need a graphical representation or diagramming software, this is about the best program I’ve used whether on the Mac or PC. It has many different categories for the job you need done. It even contains pre-made graphics to design a user interface sketch (if your making an application). In fact there are so many features and assets within this program that at times it can be a little hard to navigate through to find what you were looking for. After a while though it becomes second-nature and a great full-featured application.
- Latest Version: 5.0; 5 March, 2008
- Price: $99(Standard) and $199(Pro)
- Developer: OmniGroup
- Type: Diagraming Software
- Efficiency: 4/5
- Features: 5/5
- Graphics: 3/5
- Stability: 5/5
- Ease of Use: 3/5
- Modern Mac Look: 5/5
- Price: 5/5
Total: 30/35; 86%
Money:
This is a little nifty program for people that like to organize their personal finances. This application is like a database that keeps track of spending and even your bank accounts. It has a very intuitive feature that actually will connect to your bank account and update automatically with it. I have found this program to be extremely simplistic, so it’s not for advance usage, but it is fairly nice. In truth I think the price is a little high, I believe it should be donate ware or maybe $14.99.
- Latest Version: 5.0; 5 March, 2008
- Price: $99(Standard) and $39.99(Pro)
- Developer: jumsoft
- Type: Diagraming Software
- Efficiency: 4/5
- Features: 2/5
- Stability: 5/5
- Ease of Use: 5/5
- Modern Mac Look: 5/5
- Price: 2/5
Total: 23/30; 76%
Racer:
This is a pretty nice racing game. It’s a multi-platform online game which uses the mouse to accelerate and turn the cars. For a free game it has really nice graphics, and great game play, Saying this, it is very very easy to drive and doesn’t completely follow real physics. Along with this, just a tab from another car will send you spinning like crazy.
- Latest Version: 0.5.4.3; 6 March, 2008
- Price: Free
- Developer: Ruud van Gaal
- Type: Racing Game
- Efficiency: 2/5
- Features: 3/5
- Graphics: 3/5
- Stability: 4/5
- Ease of Use: 5/5
- Modern Mac Look: N/A(Opengl Based)
Total: 18/25; 72%
Battle For Wesnoth:
A very addictive game. It’s similar to Civilization or Final Fantasy Crystal Chronicles, with a turn based RPG style simulation. The theme in this game is fantasy as you build up your army of warriors. There are many different sagas with in it and a lot of replay value. The graphics aren’t the best, but I love the music.
- Latest Version: 1.4; 8 March, 2008
- Price: Free
- Developer: The Battle for Wesnoth development team
- Type: Turn Based Strategy Game(fantasy themed)
- Efficiency: 3/5
- Features: 4/5
- Graphics: 2/5
- Audio: 3/5
- Stability: 5/5
- Ease of Use: 4/5
- Modern Mac Look: N/A(Opengl Based)
Total: 21/30; 70%
iPhone: To Be The Dominant Mobile Device. Goodbye BlackBerry
Yesturday, it seems that Apple’s servers were bogging down. Now I don’t just mean they were running slow, I mean many people couldn’t even access the developers site. Why is this? Because there were over one million developers trying to download the 2GB, finally released, iPhone SDK. Yes, it appears, after what Apple demoed at yesterday’s conference, that Apple wasn’t joking around when it bluntly said the iPhone is years ahead of its competition.
Personally, I’ll be one to say, I’ve never seen a full desktop game running on a smart phone. Most have low resolution graphics and very horrible sound. Apple, EA, and even Sega show-case the power of the iPhone with three very good looking games like Spore and Super Monkey Ball.
Just in five minutes on the Internet, I spotted about six articles about the iPhone and its SDK. All of these takes upon it were positive and very similar. They all saw the iPhone as a next generation phone, that could in fact make a decade long monopoly for Apple as the dominate mobile device. Here’re a few quotes and snippets:
“It’s clear we’re not the only ones interested in the software development kit (SDK) — after a few hours of trying, we still haven’t had any luck downloading it” - alleyinsider
“There should be significant concern in the RIM camp… By summer there could be hundreds, if not thousands, of applications ready for the iPhone” - Computer World
“The iPhone/iPod touch games will make the iPhone analogous to the Wii, in that it opens up new concepts in game UI design”
“[Apple’s iPhone, iPod touch developer] tools look awesome — far better and more advanced than what most Mac developers were expecting”
“Then Apple kicked things up a notch with the SDK details… But the real surprise was Apple’s efforts to market and develop an ecosystem for third-party iPhone development [including] Kleiner Perkins’ [launch of the] $100 million iFund to fund iPhone developer companies” - Notes From Anywhere
“By the time Apple officially releases the OS X 2.0 update in June, there will be no doubt that the iPhone will have turned both the personal computing and mobile communications industries on their head in just one year” - CNET
Apple Shows Off iPhone Games
Apple today finally showed its SDK. Here’s a link. One thing that caught my eye was a demo game Apple made in two weeks. It was a space shooter that fully used the features of the iPhone. You steer by rotating the iPhone itself, and you shoot by tapping the screen.
Even better!!!!!! Apple went to game companies and asked them to make a game in two weeks. One of them was EA. It ported its new game Spore to the iPhone! Or at least 18 levels of it so far. Another game showcased was Sega’s Monkey Ball.


This kind of concludes my theory that Apple was trying to make the iPhone a gaming platform, not just for basic applications.
MacBook Air Disappearing
If you’re a person looking for a MacBook Air you might need some luck on your side. If you’re a person who thought the MacBook Air was a horrible product, and, like Chris Pirillo, said it was “stupid,” think again. The MacBook Air is selling out everywhere. Not only is it selling to road warriors, but some people are first time users of Macs, and this thin notebook is what signed the deal for them:
“I am the geek for whom the MacBook Air was invented. I am a lifelong PC user, and until now the leap to a new, unfamiliar operating system was a roadblock, but for a machine with a full-size keyboard and monitor that comes in at three pounds, I was not just willing to make the switch, I was genuinely excited. (The fact that I don’t want my next laptop to run Vista doesn’t hurt, either.) I’ve been waiting to get one since the day they were announced.” - Anjela, the above was actually in a customer to employee complaint here.
I’ve so far read three or four articles about the MacBook Air and its disappearing act; many can’t seem to find it anywhere. Some people are so desperate that they are actually shelling out for the SSD MacBook Air (at $3000), since that one isn’t selling out quite as fast.
At this point, to even get a standard un-configured computer at the online Apple store, it’ll take about five business days to ship (unlike the traditional 24 hours).
Mac Apps: Weekly Review
How the applications are rated:
I first have a small summary of the application, and a tidbit of my experience. Then I put down the latest version of the program, along with the price and the developer. The next part is a list of relative items, which are scored from 1 - 5, or N/A. These change depending on the application. After that the total is added up from the scores, and then a percentage is made. In this way of reviewing, it is just about impossible to get 100%, and about 85% is extremely good. To get 100%, the application has to pretty much be perfect in every way, and I have yet to ever find an application like this.
The applications reviewed this week:
- TextWrangler
- Stellarium
- Get Tube
- Return To Dark Castle
- Cheetah3D
TextWrangler:
Summary - This is a nice, simplistic text editor. This is not something you would normally use for word processing or typing up a review like what I am doing now. It is designed primarily for programming languages and scripts. TextWrangler understands and helps organize over 35 languages, from the ancient 68k assembler cod, to the more modern C++ and Objective-C languages. Overall it’s a fairly nice application having everything a developer needs but a debugger. There is a con to it however, one being that it feels like a Panther (10.3) application. It still seems to use many old controls and frameworks, which today are obsolete.
- Latest Version: 2.3; 12 Jan, 2008
- Price: Free
- Developer: Bare Bones Software
- Type: Text Editor
- Efficiency: 4/5
- Features: 5/5
- Stability: 5/5
- Ease of Use: 3/5
- Modern Mac Look: 2/5
Total: 19/25; 76%
Stellarium:
Summary - If you’re a person interested in astronomy, then this program is a nice asset to your collection. It’s not as full featured or as nice as a starry sky, but hey, it’s free! Stellarium lets you view the stars, constellations, planets, and even clusters in the sky. It also has a nice zoom features to get even closer to the objects, just like you have a telescope. I find myself very entertained by this little widget, but there are a few setbacks. I do wish you could position yourself on other planets instead of just on the Earth, but how can I complain if it’s free?
- Latest Version: 0.9.1; 17 Jan, 2008
- Price: Free
- Developer: www.stellarium.org
- Type: Software-Based Planetarium
- Efficiency: 3/5
- Features: 3/5
- Graphics: 4/5
- Stability: 5/5
- Ease of Use: 5/5
- Modern Mac Look: N/A (OpenGL based)
Total: 20/25; 80%
Get Tube:
Summary - For the past year or so I’ve been using TubeTV to get videos from YouTube. However, I’ve just recently found this new program, Get Tube. Well I can say, it has a very very basic interface all consisting of a window. There in fact is no menu bar for it, just a small window containing an icon for Firefox and another for Safari. This means no customization. Now what happens is you open up either Firefox or Safari, then you go to the video you want. After you find it, you switch back to Get Tube and click on the appropriate icon. In the preferences, you can tell where the file goes and the format to convert it to. You can choose mp4, mp3, or avi. Overall, the quality of compression is excellent, and with a very small file size, however the resolution was quite low (cut in half of what YouTube recommends).
- Latest Version: 2.2; 2 Mar, 2008
- Price: Free
- Developer: Simon VREL
- Type: Downloader (YouTube videos)
- Efficiency: 4/5
- Features: 2/5
- Graphics: 3/5
- Audio: 3/5
- Stability: 3/5
- Ease of Use: 4/5
- Modern Mac Look: 4/5
Total: 23/35; 66%
Return to Dark Castle:
Summary - This is the 3rd installment of the classic Mac game Dark Castle. It was first released in 1986; the sequel soon followed in 1987. This new version, the second sequel, was announced in 2000 and is now about to be released. They have just recently released the demo of the game, which so far mimics that of the original game. This game, like the original, is full of puzzles, twists, and bad turns. This is not an easy game, mind you - it’s not one that starts off easy and slightly gets tougher. It’s like any classic game - it’s hard throughout. So far I have really enjoyed it, and it actually makes me want to start playing the original game once more. If you care more about game play than graphics, this is a game for you.
- Latest Version: 3; 28 Feb, 2008
- Price: N/A
- Developer: Z Sculpt Entertainment
- Type: Video Game
- Efficiency: 4/5
- Game Play: 4/5
- Graphics: 3/5
- Audio: 5/5
- Stability: 5/5
- Ease of Use: 3/5
- Modern Mac Look: N/A (OpenGL based)
Total: 24/30; 80%
Cheetah3D:
Summary - One of the very rare 3D modelers built exclusively for the Mac. I’m personally familiar with a profession model known as Maya. Maya is the most famous application for “Hollywood” films to clarify a little bit about what it is. I have found Cheetah3D it be a very good program and a very good start. It’s still no Maya, but for $129, it’s adequate enough to get the job done. It has many professional features, many of which are usable with the unregistered version. If you own a Mac and want to get into 3D graphics, especially for developing video games this is a perfect asset.
- Latest Version: 4.4; 9 Jan, 2008
- Price: Free (very usable), $129 (fully featured)
- Developer: MW 3D-Solutions
- Type: 3D Modeler
- Efficiency: 5/5
- Features: 3/5
- Graphics: 4/5
- Stability: 5/5
- Ease of Use: 2/5
- Modern Mac Look: 5/5
- Price: 5/5
Total: 29/35; 83%
Mac Users: The Old Game, Dark Castle, Returns (Demo)
The old classic, Dark Castle, is returning. It was a hit when it first came out in the late 80s and now a 3rd game to the series is almost complete, Return to Dark Castle. There is a demo of the game finished for anyone who wants to try it out here.
The graphics improve upon the original game, but in fact stay very similar. From playing it, the game play is also the same, and is very fun. The game is sprite based, so if your into high-end graphics and realistic effects, this game is not for you. However, if your a person that loves game play, you need this game for your collection.
HD DVDs Are Dead, and Soon Blu-rays Might Be As Well
Now me personally, I don’t have either an HD DVD or Blu-ray player, and I don’t plan on ever getting one. Now that HD DVD is dead, all that’s left is Blu-ray — but wait, could there be another competitor on the horizon? Many people have been talking after the death of HD DVD, some saying Blu-ray is not in the clear yet and in fact might not have much of a victory at all. It appears that all these people are pointing at Apple. Apple, the one already covered in blood from the death of many digital download stores and/or media players.
Companies below either closed shop entirely, or discontinued a product:
Yahoo!, Virgin, MTV’s Urge, AOL, MSN, BenQ, Rio, Dell, iRiver, Thomson, Olympus, BuyMusic.com, TowerRecords, Sony’s Connect, Google Video, and Wal-mart.
Now Apple is a company that has created many industry standards; it’s considered by many as the “trend setter.” It’s made the mouse a standard (1981), USB a standard (1998), developed FireWire as a standard (1995, 2000), optical mice a standard (2000), super drives a standard (1988, 2001), the modern laptop design a standard (1991), 16+ million colors (24 bit) on screen a standard (1987), Wi-Fi a standard (1999), etc., etc., etc.
So what I’m getting at is Apple is trying to set a new standard. Steve Jobs has pointed this out many times directly and indirectly. He has pointed out the decline of optical disks and the increase of digital downloads. He shared his vision in which everything could be downloaded digitally. You see Apple wants to get rid of the concept of physical storage devices like the optical disk (not SSD or HDD, of course). Knowing Apple, I could seriously see the fading of optical disks in just a few years, and I could also see Blu-ray not lasting very long.
When Apple makes a change, it takes six months to as much as 10 years, but soon the industry follows its lead.
As BYTE Magazine said back in December, 1994 (link):
“Indeed, it would not be an exaggeration to describe the history of the computer industry as a massive effort to keep up with Apple.”
“It’s no coincidence that every new version of Windows looks more and more like the Mac.”
“In 1984, critics derided the Mac for its appliance-like simplicity, but it went on to pioneer or popularize almost every innovation in personal computing: the GUI, desktop publishing, built-in networking, plug and play, integrated multimedia, API-based software development, visual programming, hypertext, 24-bit color, the global clipboard, undo, voice control, built-in color calibration, dynamic memory allocation, SCSI, and even 3 1/2-inch floppy drives.”
“Apple’s R&D lab, located in Cupertino, California, is the inspirational R&D center for the entire industry.”
“Apple is pushing ahead with some exciting new technology, and the industry would be much poorer without Apple’s technical leadership.”- this one has to do with the fact that Apple was dying at the time.
I could get more quotes, but I think this one source says it all. Apple is one of the biggest innovators in the industry and when it does something, whether it gets noticed or not, the industry shifts in its direction. So I really can’t see Blu-ray as a standard for very long. Congrats Blu-ray, on the victory, but your life will be short. Apple’s behind you, ready to strike.
New Mac Models Out Today (Have Multi-Touch)
New MacBooks and MacBook Pros were released today, the MacBook Pros have the multi-touch gestures like the Air. The new lower end model MacBooks however don’t have this feature (yet).
In addition it appears that all new laptops have 2 gigs of memory standard (still able to go up to 4).
The MacBook Pros’ high-end video card now has 512MB GDDR3 memory (from 256).
Nothing much more is new, but the processing power in the MacBooks which now start at 2.1Ghz and goes to 2.4 (last model went up to 2.2).
Links: store.apple.com, www.apple.com/macbook, www.apple.com/macbookpro
Apple’s Pippin, the So-Called Gaming Platform (With Video)
I’ve noticed recently that people have been giving Apple’s Pippin attention, saying Apple did once have a gaming console. The truth is Apple has never had a game console, unless you count the Apple ][ with the old DOS games. The Pippin physically doesn’t truly exist. It doesn’t have a form of solidity because it’s an SDK and an operating system, not a computer or console. Now what people have seen, if they’ve seen a console-like device, is something called World. World was a platform made by Bandai, the only Licensee that Apple could get for the Pippin platform. I do need to add, however, that in America people sometimes refer to World as Pippin instead of just the operating system or SDK.
World is not a gaming console. It was based on Apple’s idea that the computer world would end up in the living room. In other words, it was a Windows Media Center before there was a Windows Media Center. It could, of course, play games, but it could also play much more — like movies and music. It also had Netscape to access the Internet.
Here’s a video I have from Computer Chronicles (1995):
