The Scout Update is Live!
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The wait is finally over! Just a few minutes ago Valve finally posted (after much delay) the overdue Scout Update for their online hit, Team Fortress 2.
The update includes a new batch of achievements, two brand new weapons (The sandman bat, capable of slugging players with baseballs stunning them, along with the Force-of-Nature shotgun), an energy drink item that increases your speed dramatically, along with new levels and updated ones.
Surprisingly, nothing was released on the final announcement day. Fans were expecting the next “Meet the ________” video, that have been released in the past with other updates.
Oh well. Get bonking!
EDIT: Here is the complete list of updates…
Added The Force-A-Nature, The Sandman, and Bonk!
Added 35 new Scout achievements
Added crit boosted on/off sound effects
Added new sounds for upgraded teleporters
Added new sound for a fully charged medic dying
Add bonus points section to scores
Scouts earn a bonus point for killing Medics who are actively healing a target
Added several new speech concepts, mostly hooked up to new Scout lines
Added new “Remember last weapon between lives” option to the Multiplayer Advanced dialog
Spies can now control which weapon the enemy team sees them holding. Hitting the “last disguise” key while disguised updates the disguise to show the Spy’s currently held weapon
Added several new Arena mode announcer speech events.
Added “First Blood” to Arena mode
Removed 2x item respawn times in arena
Changed backstab handling to fix facestabs
Spies disguised as enemy team can now see player IDs for enemies
New maps
Added community maps: cp_egypt, arena_watchtower, and cp_junction
Updated cp_fastlane with Arttu’s new version
Mapmaker requests
Added new input for forward speed modifier to FuncTrainTrain
Added TeleportToPathTrack input to func_tracktrain
Bugfixes
Fixed a bug where players would sometimes gib from non-gib damage kills
Fixed stat screen showing an entry for a class called “map.”
Fixed item model panels not using team skins
- Fixed obscure bug where spectators were able to carry the flag
