Sacred 2: Fallen Angel Xbox Game Review
It’s a good thing I have a friend like Michelle here in Seattle. She’s a gamer — and I am not. I like to play casual games, but I just never quite got into RPGs. It would be silly for me to attempt to give a review of one, since I honestly don’t know how to properly play them!
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Michelle’s been a gamer for years, and her specialty is RPGs. She admits to being hooked on Oblivion, although she does expect to spend quite a bit of time with this copy of Sacred 2: Fallen Angel. She loves the fact that the game gets into the storyline quickly, and gives her a lot of opportunities to kill things. Would you believe she’s an expert marksman in “real” life? I do.
Sacred 2 is the superb 3D enhanced sequel to the original Sacred, and provides more action, monsters, scenes, weapons, combos and feedback for even more fun. The game features a massive, seamless and dynamic world delivering hundreds of hours of free-form exploration. You can choose to play on one of two campaigns: the “Light” or “Shadow” side (much like Alliance vs. Horde in World of Warcraft). There are six different types of characters to choose from, each with their own look and capabilities.
The only real drawback that Michelle doesn’t like is the camera angle. She says the camera kind of is behind the character, and above it. She keeps having to zoom in while in combat, and the camera tends to just revert to being zoomed out on its own. The controls are apparently a tad different than with other games, but is easy to get the hang of.
All in all, Michelle thinks that this is definitely going to be a game you’re going to spend hours losing yourself in if you are into RPGs.
- Sacred 2: Fallen Angel
- Sacred 2: Fallen Angel
- Fire Emblem: Monshou no Nazo – SUPER FAMICOM (Japanese Import Video Game)
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