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Blizzard wins lawsuit on video game hacking

You know, this ruling is both a great thing for creators of video games and perhaps, even back-step as well. While I want to make sure that rights are protected and creative works are not being exploited, surely there is a creative compromise companies might be able to make somewhere along the line?

A federal appeals court has ruled that computer programmers do not have the right to reverse-engineer Blizzard Entertainment’s video games to improve their playability.

The 8th Circuit Court of Appeals in St. Louis ruled Thursday that federal law–specifically, the Digital Millennium Copyright Act–disallows players from altering Blizzard games to link with servers other than the company’s official Battle.net site.

Affected games published by Blizzard, a division of Vivendi Universal, include titles in its “Diablo,” “Starcraft” and “Warcraft” lines.

In a 3-0 decision, the court upheld a trial judge’s ruling from October, concluding the programmers’ “circumvention in this case constitutes infringement.”

The DMCA broadly restricts circumventing, or bypassing, antipiracy measures. Blizzard had included such measures to tie its games to the Battle.net site and detect pirated copies. [Read the rest]

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