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Gauntlet: Seven Sorrows Interview

Computer Games Magazine has posted an interview with Midway’s Josh Sawyer about the company’s upcoming RPG title Gauntlet: Seven Sorrows. The interview talks about the game’s storyline, its relation to past Gauntlet titles and the game’s combat system among other things. The article can be found by clicking this link.

Here’s a preview of the article:

Computer Games - In addition to the basic gameplay, will Seven Sorrows have and winks and nods to previous games in the Gauntlet series?

Josh Sawyer - Definitely. The most obvious will be the inclusion of the “narrator voice”, which is a tradition going back to the very first Gauntlet. We don’t use food in to regain health in Seven Sorrows, but most of the old lines (and some new ones) will be in our action-oriented advance mode. The gameplay elements include things like generators, Death, super attacks (which we call “class skills”), and so on.

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